Udemy - Unreal Engine 5.8 C++ Multiplayer First Person Shooter
In this course, you will learn how to program a multiplayer First-Person Shooter from scratch using industry best practices. This project scales to AAA quality competitive games, but also works for small indie games and single-player shooters.
With our data driven approach, we will create a scalable shooter game project designed to be extended with new capabilities and weapon types by changing adding assets and data, but not needing to alter existing code. Data assets store animations and montages, icons and UI messages, and our code references them efficiently with Gameplay Tags.
An asset pack is provided for this course, including all meshes, animations, weapons, sounds, Niagara system FX, and icons we will be using throughout the course. No need to find free assets or retarget animations.
