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SpeedTree Modeler v10.2.0 Games and VFX

SpeedTree Modeler 10 (including updates around v10.2.0) introduces significant advancements in vegetation modeling, featuring a redesigned UI, new physics-based vine generators, and improved mesh-rigging tools. The release focuses on enhanced realism, faster workflows for games and VFX, and better pipeline integration.

New Features in v10

Unified Interface: A single modeler now handles both games and VFX workflows.Physics-Based Vines: A new generator allows for the creation of organic, physics-enabled vines.Freehand Pruning: New tools for manual, intuitive shaping of trees and vegetation.Enhanced Mesh-Rigging: Improved tools for assigning curves to custom meshes and adding procedural wind.Projectors System: Added to assist with creating surface details like snow or moss.Rules (Lua Scripting): Introduction of scripting to automate common procedural modeling tasks.Updated UI/UX: Revamped interface with updated icons, a new color palette, and better UI scaling.

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