No public preview image is available.
Unity Asset - Character System v4.2.5
WebPage:
Requires Unity 4.2.0 or higher.
The Character System is a universal bipedal character controller, made for Unity's Mecanim.
Feel free to watch the 'Feature Video', linked below (Retargeting guide included!)
Video | Forum
Features :
178 Animations:
Anim sets & Controllers for :
Walking, Jogging, Sprinting, Jumping, Sneaking,
Balancing, Falling, Wall Running, Climbing,
Swimming, Flying, Jumping over objects,
Sword Fighting, Rifle Shooting, Bow Shooting,
Pistol Shooting, Evading, Punch & Kick Fighting,
Pulling, Pushing, Throwing, Dancing and more.
Camera Controller :
First person
Third person
Orbit camera
Idle Orbit
Key Controllers :
Weapon switching
Double tap evading
Climb system
Swim & Dive system
Fly system
Combat combo system
Fall & Stand up physics system
IK feet alignment
IK aiming
Assets :
Environment Assets CSE by Jacal
3 Example scenes
Source code in C#
Ninja character in 3 LOD stages
Weapon set
Dummy test character
Zipped 3.5x Character System