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Unity Asset - Bolt Networking Middleware Beta

Bolt lets you build networked games in Unity without having to know the details of networking or write any complex networking code yourself.

Full Source Code - Comes with full source code, found in the bolt/source/bolt.zip file.

Transform & State Replication - Automatic replication of transform and user-definable state

Mecanim Replication - Automatic replication of mecanim animations

Powerful Event System - Built-in event system which automatically distributes the event to the correct receivers.

Supports all major unity platforms - Bolt runs on Windows, OSX, iOS and Android. Support for Linux and Windows Phone 8 coming soon.

Authoritative movement - Built-in support for input and player controller state synchronization allows you to easily implement custom authoritative movement that suits your game

Bolt has many more features than we can list here, check out the full site and feature list at boltengine.com. You can also read our Tutorial and API documentation

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