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Unity Asset - Planetary Terrain
Requires Unity 4.3.0 or higher.
Planetary Terrain allows you to quickly design your own procedural planets right in the Unity editor. Use a combination of procedural noise functions and terrain painting to craft exactly the kind of planets your project needs, anything from tiny planets to massive worlds.
Features:
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Procedurally generated planets with dynamic level of detail.
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Terrain painting: paint features directly on to planet surface!
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Powerful node-based editor to control the procedural generation.
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Runtime generation for minimal application size.
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Object placement helper scripts.
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Easily save planets to meshes and prefabs.
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Full source code included.
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Support for both Unity and Unity Pro!